Pattern Recgnitions: An invitation to play – performance event
Lisa Nelson with Baptiste Andrien, Florence Corin (Contredanse) and Francois Zajega (Polymorph)
An evening of Nelson’s solo dancing, and demonstration, including a participatory game salon, of two dancevideogames-in-progress based on Nelson’s real-time-editing dance practice of Tuning Scores. The dance scores evolved from an early immersion in video technology to offer live tools of play that investigate fundamental elements of performance, dance behavior, observation, and communication, altogether. In essence, the score is an aesthetic game in which we reveal our desires, our imagination, and our memory in a shared image space. Is there a leap of kinesthetic sensation between moving one’s own body in space and moving a 3D object with one’s finger on a key or trackpad? The computer games represent a return for Nelson to the screen medium, uncovering our patterns of seeing and choice-making as we play within a field of movement, sound, and touch.
Lisa Nelson is a dance-maker, improvisational performer, and collaborative artist who has been exploring the role of the senses in the performance and observation of movement since the ’70s. From an investigation of video and dance, she developed an approach to real-time editing and performance she calls “Tuning Scores.” Nelson travels widely to perform, teach and create dances and maintains long-term collaborations with other artists, including Steve Paxton, Scott Smith, Daniel Lepkoff and Image Lab. She’s been encouraged by receiving a NY “Bessie” Dance and Performance Award and an Alpert Award in the Arts. She has co-edited Contact Quarterly dance and improvisation journal since 1976. In recent years, she’s been constructing two interactive computer video games with Brussels-based Contredanse and Polymorph that provide tools for players within a field of movement, sound, and touch. She lives in Vermont, USA.
After training as an architect, in 1998, Florence Corin joined Contredanse, Brussels, where in collaboration with Patricia Kuypers and now with Baptiste Andrien, she has realised the greater part of its works published, both print and digital. Her artistic work is focused in dance and new technologies, with performance and installations. www.contredanse.org
Baptiste Andrien is co-editor, with Florence Corin of publications (books, DVD-roms) and organizer of workshops for Contredanse, Brussels since 2006. Trained as an architect, he moved into video and dance. For many years, he has collaborated in the exploration of Lisa Nelson’s Tuning Score, both in Belgium and abroad. www.contredanse.org
François Zajéga is a programmer artist living and coding in Brussels. He is currently the main developer of Polymorph’s internal game engine. Polymorph is a hub for artists, designers, academics, musicians, developers and enthusiasts focused on experimental video games and interactive applications. He is represented by the Galerie Charlot in Paris, and is an assistant in the digital arts department headed by Michel Cleempoel at Arts2, the Mons University of Applied Arts. http://frankiezafe.org/